Lines Matching refs:WindowsGamingInputGamepadState

49 typedef struct WindowsGamingInputGamepadState WindowsGamingInputGamepadState;  typedef
78 WindowsGamingInputGamepadState *wgi_slot;
298 typedef struct WindowsGamingInputGamepadState { struct
306 } WindowsGamingInputGamepadState; argument
309 WindowsGamingInputGamepadState **per_gamepad;
319 HIDAPI_DriverXbox360_MarkWindowsGamingInputSlotUsed(WindowsGamingInputGamepadState *wgi_slot, SDL_D… in HIDAPI_DriverXbox360_MarkWindowsGamingInputSlotUsed()
326 HIDAPI_DriverXbox360_MarkWindowsGamingInputSlotFree(WindowsGamingInputGamepadState *wgi_slot) in HIDAPI_DriverXbox360_MarkWindowsGamingInputSlotFree()
392WindowsGamingInputGamepadState *gamepad_state = SDL_calloc(1, sizeof(*gamepad_state)); in HIDAPI_DriverXbox360_UpdateWindowsGamingInput()
407 WindowsGamingInputGamepadState *gamepad_state = wgi_state.per_gamepad[ii]; in HIDAPI_DriverXbox360_UpdateWindowsGamingInput()
472 …WindowsGamingInputSlotMatches(const WindowsMatchState *state, WindowsGamingInputGamepadState *slot) in HIDAPI_DriverXbox360_WindowsGamingInputSlotMatches()
482 …tSlot(const WindowsMatchState *state, Uint8 *correlation_id, WindowsGamingInputGamepadState **slot) in HIDAPI_DriverXbox360_GuessWindowsGamingInputSlot()
488 WindowsGamingInputGamepadState *gamepad_state = wgi_state.per_gamepad[user_index]; in HIDAPI_DriverXbox360_GuessWindowsGamingInputSlot()
540 WindowsGamingInputGamepadState *gamepad_state = wgi_state.per_gamepad[ii]; in HIDAPI_DriverXbox360_PostUpdate()
730 WindowsGamingInputGamepadState *gamepad_state = ctx->wgi_slot; in HIDAPI_DriverXbox360_RumbleJoystick()
1066 WindowsGamingInputGamepadState *slot_idx; in HIDAPI_DriverXbox360_UpdateOtherAPIs()