#ifndef __ASM_ARM_ARM32_PROCESSOR_H #define __ASM_ARM_ARM32_PROCESSOR_H #include #define ACTLR_CAXX_SMP (1<<6) #ifndef __ASSEMBLY__ /* On stack VCPU state */ struct cpu_user_regs { uint32_t r0; uint32_t r1; uint32_t r2; uint32_t r3; uint32_t r4; uint32_t r5; uint32_t r6; uint32_t r7; uint32_t r8; uint32_t r9; uint32_t r10; union { uint32_t r11; uint32_t fp; }; uint32_t r12; uint32_t sp; /* r13 - SP: Valid for Hyp. frames only, o/w banked (see below) */ /* r14 - LR: is the same physical register as LR_usr */ union { uint32_t lr; /* r14 - LR: Valid for Hyp. Same physical register as lr_usr. */ uint32_t lr_usr; }; union { /* Return IP, pc32 is used to allow code to be common with 64-bit */ uint32_t pc, pc32; }; uint32_t cpsr; /* Return mode */ uint32_t hsr; /* Exception Syndrome */ /* Outer guest frame only from here on... */ uint32_t sp_usr; /* LR_usr is the same register as LR, see above */ uint32_t sp_irq, lr_irq; uint32_t sp_svc, lr_svc; uint32_t sp_abt, lr_abt; uint32_t sp_und, lr_und; uint32_t r8_fiq, r9_fiq, r10_fiq, r11_fiq, r12_fiq; uint32_t sp_fiq, lr_fiq; uint32_t spsr_svc, spsr_abt, spsr_und, spsr_irq, spsr_fiq; uint32_t pad1; /* Doubleword-align the user half of the frame */ }; #endif /* Layout as used in assembly, with src/dest registers mixed in */ #define __CP32(r, coproc, opc1, crn, crm, opc2) coproc, opc1, r, crn, crm, opc2 #define __CP64(r1, r2, coproc, opc, crm) coproc, opc, r1, r2, crm #define CP32(r, name...) __CP32(r, name) #define CP64(r, name...) __CP64(r, name) /* Stringified for inline assembly */ #define LOAD_CP32(r, name...) "mrc " __stringify(CP32(%r, name)) ";" #define STORE_CP32(r, name...) "mcr " __stringify(CP32(%r, name)) ";" #define LOAD_CP64(r, name...) "mrrc " __stringify(CP64(%r, %H##r, name)) ";" #define STORE_CP64(r, name...) "mcrr " __stringify(CP64(%r, %H##r, name)) ";" /* Issue a CP operation which takes no argument, * uses r0 as a placeholder register. */ #define CMD_CP32(name...) "mcr " __stringify(CP32(r0, name)) ";" #ifndef __ASSEMBLY__ /* C wrappers */ #define READ_CP32(name...) ({ \ register uint32_t _r; \ asm volatile(LOAD_CP32(0, name) : "=r" (_r)); \ _r; }) #define WRITE_CP32(v, name...) do { \ register uint32_t _r = (v); \ asm volatile(STORE_CP32(0, name) : : "r" (_r)); \ } while (0) #define READ_CP64(name...) ({ \ register uint64_t _r; \ asm volatile(LOAD_CP64(0, name) : "=r" (_r)); \ _r; }) #define WRITE_CP64(v, name...) do { \ register uint64_t _r = (v); \ asm volatile(STORE_CP64(0, name) : : "r" (_r)); \ } while (0) /* * C wrappers for accessing system registers. * * Registers come in 3 types: * - those which are always 32-bit regardless of AArch32 vs AArch64 * (use {READ,WRITE}_SYSREG32). * - those which are always 64-bit regardless of AArch32 vs AArch64 * (use {READ,WRITE}_SYSREG64). * - those which vary between AArch32 and AArch64 (use {READ,WRITE}_SYSREG). */ #define READ_SYSREG32(R...) READ_CP32(R) #define WRITE_SYSREG32(V, R...) WRITE_CP32(V, R) #define READ_SYSREG64(R...) READ_CP64(R) #define WRITE_SYSREG64(V, R...) WRITE_CP64(V, R) #define READ_SYSREG(R...) READ_SYSREG32(R) #define WRITE_SYSREG(V, R...) WRITE_SYSREG32(V, R) #endif /* __ASSEMBLY__ */ #endif /* __ASM_ARM_ARM32_PROCESSOR_H */ /* * Local variables: * mode: C * c-file-style: "BSD" * c-basic-offset: 4 * indent-tabs-mode: nil * End: */