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Searched defs:draw_end (Results 1 – 3 of 3) sorted by relevance

/AliOS-Things-master/components/SDL2/src/render/software/
A DSDL_drawline.c32 SDL_bool draw_end) in SDL_DrawLine1()
60 SDL_bool draw_end) in SDL_DrawLine2()
90 SDL_bool draw_end) in SDL_DrawLine4()
172 SDL_bool draw_end; in SDL_DrawLines() local
A DSDL_blendline.c33 SDL_bool draw_end) in SDL_BlendLine_RGB2()
139 SDL_bool draw_end) in SDL_BlendLine_RGB555()
244 SDL_bool draw_end) in SDL_BlendLine_RGB565()
349 SDL_bool draw_end) in SDL_BlendLine_RGB4()
455 SDL_bool draw_end) in SDL_BlendLine_RGBA4()
561 SDL_bool draw_end) in SDL_BlendLine_RGB888()
666 SDL_bool draw_end) in SDL_BlendLine_ARGB8888()
837 SDL_bool draw_end; in SDL_BlendLines() local
A DSDL_draw.h352 #define HLINE(type, op, draw_end) \ argument
374 #define VLINE(type, op, draw_end) \ argument
396 #define DLINE(type, op, draw_end) \ argument
431 #define BLINE(x1, y1, x2, y2, op, draw_end) \ argument
491 #define WULINE(x1, y1, x2, y2, opaque_op, blend_op, draw_end) \ argument
600 #define AALINE(x1, y1, x2, y2, opaque_op, blend_op, draw_end) \ argument
603 #define AALINE(x1, y1, x2, y2, opaque_op, blend_op, draw_end) \ argument

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