Searched defs:draw_end (Results 1 – 3 of 3) sorted by relevance
/AliOS-Things-master/components/SDL2/src/render/software/ |
A D | SDL_drawline.c | 32 SDL_bool draw_end) in SDL_DrawLine1() 60 SDL_bool draw_end) in SDL_DrawLine2() 90 SDL_bool draw_end) in SDL_DrawLine4() 172 SDL_bool draw_end; in SDL_DrawLines() local
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A D | SDL_blendline.c | 33 SDL_bool draw_end) in SDL_BlendLine_RGB2() 139 SDL_bool draw_end) in SDL_BlendLine_RGB555() 244 SDL_bool draw_end) in SDL_BlendLine_RGB565() 349 SDL_bool draw_end) in SDL_BlendLine_RGB4() 455 SDL_bool draw_end) in SDL_BlendLine_RGBA4() 561 SDL_bool draw_end) in SDL_BlendLine_RGB888() 666 SDL_bool draw_end) in SDL_BlendLine_ARGB8888() 837 SDL_bool draw_end; in SDL_BlendLines() local
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A D | SDL_draw.h | 352 #define HLINE(type, op, draw_end) \ argument 374 #define VLINE(type, op, draw_end) \ argument 396 #define DLINE(type, op, draw_end) \ argument 431 #define BLINE(x1, y1, x2, y2, op, draw_end) \ argument 491 #define WULINE(x1, y1, x2, y2, opaque_op, blend_op, draw_end) \ argument 600 #define AALINE(x1, y1, x2, y2, opaque_op, blend_op, draw_end) \ argument 603 #define AALINE(x1, y1, x2, y2, opaque_op, blend_op, draw_end) \ argument
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