Searched defs:magnitude (Results 1 – 5 of 5) sorted by relevance
450 DIEFFECT *CreateRumbleEffectData(Sint16 magnitude) in CreateRumbleEffectData()1001 SDL_DINPUT_JoystickInitRumble(SDL_Joystick * joystick, Sint16 magnitude) in SDL_DINPUT_JoystickInitRumble()1042 Sint16 magnitude = (Sint16)(((low_frequency_rumble / 2) + (high_frequency_rumble / 2)) / 2); in SDL_DINPUT_JoystickRumble() local
55 FFEFFECT *CreateRumbleEffectData(Sint16 magnitude) in CreateRumbleEffectData()849 DARWIN_JoystickInitRumble(recDevice *device, Sint16 magnitude) in DARWIN_JoystickInitRumble()892 Sint16 magnitude = (Sint16)(((low_frequency_rumble / 2) + (high_frequency_rumble / 2)) / 2); in DARWIN_JoystickRumble() local
803 Sint16 magnitude; in SDL_HapticRumblePlay() local
576 … Sint16 magnitude; /**< Peak value; if negative, equivalent to 180 degrees extra phase shift. */ member
864 Sint16 magnitude = (Sint16)(((low_frequency_rumble / 2) + (high_frequency_rumble / 2)) / 2); in LINUX_JoystickRumble() local
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