Searched refs:CompileShader (Results 1 – 2 of 2) sorted by relevance
/AliOS-Things-master/components/SDL2/src/render/opengl/ |
A D | SDL_shaders_gl.c | 347 CompileShader(GL_ShaderContext *ctx, GLhandleARB shader, const char *defines, const char *source) in CompileShader() function 411 if (!CompileShader(ctx, data->vert_shader, vert_defines, shader_source[index][0])) { in CompileShaderProgram() 417 if (!CompileShader(ctx, data->frag_shader, frag_defines, shader_source[index][1])) { in CompileShaderProgram()
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/AliOS-Things-master/components/SDL2/test/ |
A D | testshader.c | 127 static SDL_bool CompileShader(GLhandleARB shader, const char *source) in CompileShader() function 163 if (!CompileShader(data->vert_shader, data->vert_source)) { in CompileShaderProgram() 169 if (!CompileShader(data->frag_shader, data->frag_source)) { in CompileShaderProgram()
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