Searched refs:GamepadButtons_GUIDE (Results 1 – 1 of 1) sorted by relevance
50 #define GamepadButtons_GUIDE 0x40000000 macro541 if (!gamepad_state->used && (gamepad_state->state.Buttons & GamepadButtons_GUIDE)) { in HIDAPI_DriverXbox360_PostUpdate()1022 …ckButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (state->Buttons & GamepadButtons_GUIDE) ? SDL_PRES… in HIDAPI_DriverXbox360_UpdateOtherAPIs()
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