Searched refs:SDL_AudioStreamPut (Results 1 – 10 of 10) sorted by relevance
/AliOS-Things-master/components/SDL2/src/audio/nacl/ |
A D | SDL_naclaudio.c | 74 if (SDL_AudioStreamPut(_this->stream, _this->work_buffer, stream_len) == -1) { in nacl_audio_callback()
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/AliOS-Things-master/components/SDL2/src/audio/emscripten/ |
A D | SDL_emscriptenaudio.c | 73 if (SDL_AudioStreamPut(this->stream, this->work_buffer, stream_len) == -1) { in HandleAudioProcess() 129 if (SDL_AudioStreamPut(this->stream, this->work_buffer, this->spec.size) == -1) { in HandleCaptureProcess()
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/AliOS-Things-master/components/SDL2/src/audio/haiku/ |
A D | SDL_haikuaudio.cc | 73 if (SDL_AudioStreamPut(audio->stream, audio->work_buffer, stream_len) == -1) { in FillSound()
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/AliOS-Things-master/components/SDL2/include/ |
A D | SDL_audio.h | 574 extern DECLSPEC int SDLCALL SDL_AudioStreamPut(SDL_AudioStream *stream, const void *buf, int len);
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/AliOS-Things-master/components/SDL2/src/audio/ |
A D | SDL_audio.c | 745 SDL_AudioStreamPut(device->stream, data, data_len); in SDL_RunAudio() 867 SDL_AudioStreamPut(device->stream, data, data_len); in SDL_CaptureAudio()
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A D | SDL_audiocvt.c | 1507 SDL_AudioStreamPut(SDL_AudioStream *stream, const void *buf, int len) in SDL_AudioStreamPut() function
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/AliOS-Things-master/components/SDL2/src/audio/wasapi/ |
A D | SDL_wasapi.c | 382 if (SDL_AudioStreamPut(stream, ptr, leftover) == -1) { in WASAPI_CaptureFromDevice()
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/AliOS-Things-master/components/SDL2/src/dynapi/ |
A D | SDL_dynapi_overrides.h | 644 #define SDL_AudioStreamPut SDL_AudioStreamPut_REAL macro
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A D | SDL_dynapi_procs.h | 678 SDL_DYNAPI_PROC(int,SDL_AudioStreamPut,(SDL_AudioStream *a, const void *b, int c),(a,b,c),return)
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/AliOS-Things-master/components/SDL2/src/audio/coreaudio/ |
A D | SDL_coreaudio.m | 536 SDL_AudioStreamPut(this->stream, this->hidden->buffer, this->hidden->bufferSize);
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