Searched refs:SDL_BLENDOPERATION_ADD (Results 1 – 8 of 8) sorted by relevance
/AliOS-Things-master/components/SDL2/include/ |
A D | SDL_blendmode.h | 67 SDL_BLENDOPERATION_ADD = 0x1, /**< dst + src: supported by all renderers */ enumerator
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/AliOS-Things-master/components/SDL2/src/render/ |
A D | SDL_render.c | 63 SDL_COMPOSE_BLENDMODE(SDL_BLENDFACTOR_ONE, SDL_BLENDFACTOR_ZERO, SDL_BLENDOPERATION_ADD, \ 64 SDL_BLENDFACTOR_ONE, SDL_BLENDFACTOR_ZERO, SDL_BLENDOPERATION_ADD) 67 …BLENDMODE(SDL_BLENDFACTOR_SRC_ALPHA, SDL_BLENDFACTOR_ONE_MINUS_SRC_ALPHA, SDL_BLENDOPERATION_ADD, \ 68 … SDL_BLENDFACTOR_ONE, SDL_BLENDFACTOR_ONE_MINUS_SRC_ALPHA, SDL_BLENDOPERATION_ADD) 71 SDL_COMPOSE_BLENDMODE(SDL_BLENDFACTOR_SRC_ALPHA, SDL_BLENDFACTOR_ONE, SDL_BLENDOPERATION_ADD, \ 72 SDL_BLENDFACTOR_ZERO, SDL_BLENDFACTOR_ONE, SDL_BLENDOPERATION_ADD) 75 SDL_COMPOSE_BLENDMODE(SDL_BLENDFACTOR_ZERO, SDL_BLENDFACTOR_SRC_COLOR, SDL_BLENDOPERATION_ADD, \ 76 SDL_BLENDFACTOR_ZERO, SDL_BLENDFACTOR_ONE, SDL_BLENDOPERATION_ADD) 79 …BLENDMODE(SDL_BLENDFACTOR_DST_COLOR, SDL_BLENDFACTOR_ONE_MINUS_SRC_ALPHA, SDL_BLENDOPERATION_ADD, \ 80 … SDL_BLENDFACTOR_DST_ALPHA, SDL_BLENDFACTOR_ONE_MINUS_SRC_ALPHA, SDL_BLENDOPERATION_ADD)
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/AliOS-Things-master/components/SDL2/src/render/opengles/ |
A D | SDL_render_gles.c | 265 case SDL_BLENDOPERATION_ADD: in GetBlendEquation() 301 if (colorOperation != SDL_BLENDOPERATION_ADD && !data->GL_OES_blend_subtract_supported) { in GLES_SupportsBlendMode()
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/AliOS-Things-master/components/SDL2/src/render/direct3d/ |
A D | SDL_render_d3d.c | 394 if (colorOperation != SDL_BLENDOPERATION_ADD || alphaOperation != SDL_BLENDOPERATION_ADD) { in D3D_SupportsBlendMode()
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/AliOS-Things-master/components/SDL2/src/render/opengl/ |
A D | SDL_render_gl.c | 356 case SDL_BLENDOPERATION_ADD: in GetBlendEquation()
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/AliOS-Things-master/components/SDL2/src/render/opengles2/ |
A D | SDL_render_gles2.c | 364 case SDL_BLENDOPERATION_ADD: in GetBlendEquation()
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/AliOS-Things-master/components/SDL2/src/render/direct3d11/ |
A D | SDL_render_d3d11.c | 333 case SDL_BLENDOPERATION_ADD: in GetBlendEquation()
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/AliOS-Things-master/components/SDL2/src/render/metal/ |
A D | SDL_render_metal.m | 208 case SDL_BLENDOPERATION_ADD: return MTLBlendOperationAdd;
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