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Searched refs:SDL_ConvertSurface (Results 1 – 8 of 8) sorted by relevance

/AliOS-Things-master/components/SDL2/test/
A Dtestautomation_surface.c285 rface = SDL_ConvertSurface( face, testSurface->format, 0 ); in surface_testSurfaceConversion()
359 cvt1 = SDL_ConvertSurface(face, fmt1, 0); in surface_testCompleteSurfaceConversion()
364 cvt2 = SDL_ConvertSurface(cvt1, fmt2, 0); in surface_testCompleteSurfaceConversion()
371 final = SDL_ConvertSurface( cvt2, face->format, 0 ); in surface_testCompleteSurfaceConversion()
/AliOS-Things-master/components/SDL2/include/
A DSDL_surface.h396 extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurface
/AliOS-Things-master/components/SDL2/src/video/
A DSDL_surface.c958 return SDL_ConvertSurface(surface, surface->format, surface->flags); in SDL_DuplicateSurface()
965 SDL_ConvertSurface(SDL_Surface * surface, const SDL_PixelFormat * format, in SDL_ConvertSurface() function
1162 tmp2 = SDL_ConvertSurface(tmp, format, 0); in SDL_ConvertSurface()
1205 convert = SDL_ConvertSurface(surface, fmt, flags); in SDL_ConvertSurfaceFormat()
A DSDL_bmp.c648 surface = SDL_ConvertSurface(saveme, &format, 0); in SDL_SaveBMP_RW()
/AliOS-Things-master/components/SDL2/src/video/directfb/
A DSDL_DirectFB_window.c211 surface = SDL_ConvertSurface(icon, &format, 0); in DirectFB_SetWindowIcon()
/AliOS-Things-master/components/SDL2/src/dynapi/
A DSDL_dynapi_overrides.h463 #define SDL_ConvertSurface SDL_ConvertSurface_REAL macro
A DSDL_dynapi_procs.h492 SDL_DYNAPI_PROC(SDL_Surface*,SDL_ConvertSurface,(SDL_Surface *a, const SDL_PixelFormat *b, Uint32 c…
/AliOS-Things-master/components/SDL2/src/render/
A DSDL_render.c1257 temp = SDL_ConvertSurface(surface, dst_fmt, 0); in SDL_CreateTextureFromSurface()

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