Searched refs:SDL_DestroyRenderer (Results 1 – 18 of 18) sorted by relevance
137 SDL_DestroyRenderer(renderer); in main()187 SDL_DestroyRenderer(renderer); in main()
316 SDL_DestroyRenderer(screen); in main()335 SDL_DestroyRenderer(screen); in main()
67 SDL_DestroyRenderer(renderer); in loop()
163 SDL_DestroyRenderer(renderer); in main()
184 SDL_DestroyRenderer(renderer); in main()
307 SDL_DestroyRenderer(screen); in main()
405 SDL_DestroyRenderer(renderer); in main()
698 SDL_DestroyRenderer(screen); in WatchJoystick()
69 SDL_DestroyRenderer(renderer); in CleanupDestroyRenderer()
187 SDL_DestroyRenderer(renderer); in main()
104 SDL_DestroyRenderer(renderer); in ugraphics_quit()
1079 extern DECLSPEC void SDLCALL SDL_DestroyRenderer(SDL_Renderer * renderer);
348 #define SDL_DestroyRenderer SDL_DestroyRenderer_REAL macro
379 SDL_DYNAPI_PROC(void,SDL_DestroyRenderer,(SDL_Renderer *a),(a),)
1604 SDL_DestroyRenderer(state->renderers[i]); in SDLTest_CommonEvent()1935 SDL_DestroyRenderer(state->renderers[i]); in SDLTest_CommonQuit()
306 SDL_DestroyRenderer(renderer); in SDL_CreateWindowTexture()414 SDL_DestroyRenderer(data->renderer); in SDL_DestroyWindowTexture()
3207 SDL_DestroyRenderer(SDL_Renderer * renderer) in SDL_DestroyRenderer() function
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