Searched refs:SDL_GL_LoadLibrary (Results 1 – 8 of 8) sorted by relevance
254 if (SDL_GL_LoadLibrary(NULL) < 0) { in Emscripten_CreateWindow()
325 if (SDL_GL_LoadLibrary(NULL) < 0) { in RPI_CreateWindow()
1142 extern DECLSPEC int SDLCALL SDL_GL_LoadLibrary(const char *path);
1472 if (SDL_GL_LoadLibrary(NULL) < 0) { in SDL_CreateWindow()1692 if (SDL_GL_LoadLibrary(NULL) < 0) { in SDL_RecreateWindow()1701 if (SDL_GL_LoadLibrary(NULL) < 0) { in SDL_RecreateWindow()2944 SDL_GL_LoadLibrary(const char *path) in SDL_GL_LoadLibrary() function
779 if (SDL_GL_LoadLibrary(NULL) < 0) { in KMSDRM_CreateWindow()
553 #define SDL_GL_LoadLibrary SDL_GL_LoadLibrary_REAL macro
581 SDL_DYNAPI_PROC(int,SDL_GL_LoadLibrary,(const char *a),(a),return)
657 SDL_GL_LoadLibrary(NULL); in Wayland_CreateWindow()
Completed in 27 milliseconds