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Searched refs:SDL_GameControllerButtonReportingHintChanged (Results 1 – 2 of 2) sorted by relevance

/AliOS-Things-master/components/SDL2/src/joystick/hidapi/
A DSDL_hidapi_gamecube.c99 static void SDLCALL SDL_GameControllerButtonReportingHintChanged(void *userdata, const char *name, … in SDL_GameControllerButtonReportingHintChanged() function
191 SDL_GameControllerButtonReportingHintChanged, ctx); in HIDAPI_DriverGameCube_InitDevice()
387 SDL_GameControllerButtonReportingHintChanged, ctx); in HIDAPI_DriverGameCube_FreeDevice()
A DSDL_hidapi_switch.c657 static void SDLCALL SDL_GameControllerButtonReportingHintChanged(void *userdata, const char *name, … in SDL_GameControllerButtonReportingHintChanged() function
800 SDL_GameControllerButtonReportingHintChanged, ctx); in HIDAPI_DriverSwitch_OpenJoystick()
1244 SDL_GameControllerButtonReportingHintChanged, ctx); in HIDAPI_DriverSwitch_CloseJoystick()

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