Searched refs:SDL_GameControllerButtonReportingHintChanged (Results 1 – 2 of 2) sorted by relevance
99 static void SDLCALL SDL_GameControllerButtonReportingHintChanged(void *userdata, const char *name, … in SDL_GameControllerButtonReportingHintChanged() function191 SDL_GameControllerButtonReportingHintChanged, ctx); in HIDAPI_DriverGameCube_InitDevice()387 SDL_GameControllerButtonReportingHintChanged, ctx); in HIDAPI_DriverGameCube_FreeDevice()
657 static void SDLCALL SDL_GameControllerButtonReportingHintChanged(void *userdata, const char *name, … in SDL_GameControllerButtonReportingHintChanged() function800 SDL_GameControllerButtonReportingHintChanged, ctx); in HIDAPI_DriverSwitch_OpenJoystick()1244 SDL_GameControllerButtonReportingHintChanged, ctx); in HIDAPI_DriverSwitch_CloseJoystick()
Completed in 13 milliseconds