Searched refs:SDL_GameControllerExtendedBind (Results 1 – 1 of 1) sorted by relevance
139 } SDL_GameControllerExtendedBind; typedef141 static SDL_GameControllerExtendedBind s_arrBindings[BINDING_COUNT];210 SDL_GameControllerExtendedBind *pBinding; in SetCurrentBinding()234 BBindingContainsBinding(const SDL_GameControllerExtendedBind *pBindingA, const SDL_GameControllerEx… in BBindingContainsBinding()263 ConfigureBinding(const SDL_GameControllerExtendedBind *pBinding) in ConfigureBinding()265 SDL_GameControllerExtendedBind *pCurrent; in ConfigureBinding()345 SDL_GameControllerExtendedBind *pBindingA = &s_arrBindings[iIndex]; in BMergeAxisBindings()346 SDL_GameControllerExtendedBind *pBindingB = &s_arrBindings[iIndex+1]; in BMergeAxisBindings()488 SDL_GameControllerExtendedBind binding; in WatchJoystick()502 SDL_GameControllerExtendedBind binding; in WatchJoystick()[all …]
Completed in 6 milliseconds