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Searched refs:SDL_GetDisplayBounds (Results 1 – 9 of 9) sorted by relevance

/AliOS-Things-master/components/SDL2/test/
A Dtestbounds.c27 SDL_GetDisplayBounds(i, &bounds); in main()
A Dtestdisplayinfo.c57 SDL_GetDisplayBounds(dpy, &rect); in main()
A Dtestautomation_video.c1089 result = SDL_GetDisplayBounds(0, &display); in video_getSetWindowSize()
1250 result = SDL_GetDisplayBounds(0, &display); in video_getSetWindowMinimumSize()
1389 result = SDL_GetDisplayBounds(0, &display); in video_getSetWindowMaximumSize()
/AliOS-Things-master/components/SDL2/src/video/
A DSDL_video.c685 SDL_GetDisplayBounds(int displayIndex, SDL_Rect * rect) in SDL_GetDisplayBounds() function
703 SDL_GetDisplayBounds(displayIndex-1, rect); in SDL_GetDisplayBounds()
738 return SDL_GetDisplayBounds(displayIndex, rect); in SDL_GetDisplayUsableBounds()
1093 SDL_GetDisplayBounds(i, &rect); in SDL_GetWindowDisplayIndex()
1538 SDL_GetDisplayBounds(displayIndex, &bounds); in SDL_CreateWindow()
1557 SDL_GetDisplayBounds(displayIndex, &bounds); in SDL_CreateWindow()
1936 SDL_GetDisplayBounds(displayIndex, &bounds); in SDL_SetWindowPosition()
1990 SDL_GetDisplayBounds(displayIndex, &bounds); in SDL_GetWindowPosition()
/AliOS-Things-master/components/SDL2/include/
A DSDL_video.h335 extern DECLSPEC int SDLCALL SDL_GetDisplayBounds(int displayIndex, SDL_Rect * rect);
/AliOS-Things-master/components/SDL2/src/video/uikit/
A DSDL_uikitmodes.m447 if (SDL_GetDisplayBounds(displayIndex, rect) < 0) {
/AliOS-Things-master/components/SDL2/src/dynapi/
A DSDL_dynapi_overrides.h503 #define SDL_GetDisplayBounds SDL_GetDisplayBounds_REAL macro
A DSDL_dynapi_procs.h532 SDL_DYNAPI_PROC(int,SDL_GetDisplayBounds,(int a, SDL_Rect *b),(a,b),return)
/AliOS-Things-master/components/SDL2/src/test/
A DSDL_test_common.c916 SDL_GetDisplayBounds(i, &bounds); in SDLTest_CommonInit()
1568 SDL_GetDisplayBounds( index, &rect ); in FullscreenTo()

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