Searched refs:SDL_SetSurfaceBlendMode (Results 1 – 9 of 9) sorted by relevance
/AliOS-Things-master/components/SDL2/src/render/software/ |
A D | SDL_render_sw.c | 123 SDL_SetSurfaceBlendMode(texture->driverdata, texture->blendMode); in SW_CreateTexture() 423 SDL_SetSurfaceBlendMode(mask, SDL_BLENDMODE_MOD); in SW_RenderCopyEx() 437 SDL_SetSurfaceBlendMode(src_clone, SDL_BLENDMODE_NONE); in SW_RenderCopyEx() 446 SDL_SetSurfaceBlendMode(src_clone, blendmode); in SW_RenderCopyEx() 514 SDL_SetSurfaceBlendMode(mask_rotated, SDL_BLENDMODE_NONE); in SW_RenderCopyEx() 538 SDL_SetSurfaceBlendMode(src_rotated_rgb, SDL_BLENDMODE_ADD); in SW_RenderCopyEx() 585 SDL_SetSurfaceBlendMode(surface, blend); in PrepTextureForCopy()
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A D | SDL_rotate.c | 492 SDL_SetSurfaceBlendMode(rz_dst, blendmode); in SDLgfx_rotateSurface()
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/AliOS-Things-master/components/SDL2/test/ |
A D | testautomation_surface.c | 62 result = SDL_SetSurfaceBlendMode(testSurface, blendMode); in _surfaceSetUp() 148 ret = SDL_SetSurfaceBlendMode( face, (SDL_BlendMode)mode ); in _testBlitBlendMode() 182 ret = SDL_SetSurfaceBlendMode( face, bmode ); in _testBlitBlendMode()
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A D | testshader.c | 309 SDL_SetSurfaceBlendMode(surface, SDL_BLENDMODE_NONE); in SDL_GL_LoadTexture() 319 SDL_SetSurfaceBlendMode(surface, saved_mode); in SDL_GL_LoadTexture()
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/AliOS-Things-master/components/SDL2/include/ |
A D | SDL_surface.h | 340 extern DECLSPEC int SDLCALL SDL_SetSurfaceBlendMode(SDL_Surface * surface,
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/AliOS-Things-master/components/SDL2/src/video/ |
A D | SDL_surface.c | 143 SDL_SetSurfaceBlendMode(surface, SDL_BLENDMODE_BLEND); in SDL_CreateRGBSurfaceWithFormat() 410 SDL_SetSurfaceBlendMode(surface, SDL_BLENDMODE_BLEND); in SDL_ConvertColorkeyToAlpha() 495 SDL_SetSurfaceBlendMode(SDL_Surface * surface, SDL_BlendMode blendMode) in SDL_SetSurfaceBlendMode() function 1186 SDL_SetSurfaceBlendMode(convert, SDL_BLENDMODE_BLEND); in SDL_ConvertSurface()
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/AliOS-Things-master/components/SDL2/src/ttf/ |
A D | SDL_ttf.c | 1611 SDL_SetSurfaceBlendMode(textbuf, SDL_BLENDMODE_BLEND); in TTF_RenderUTF8_Shaded() 1810 SDL_SetSurfaceBlendMode(textbuf, SDL_BLENDMODE_BLEND); in TTF_RenderUTF8_Blended() 2095 SDL_SetSurfaceBlendMode(textbuf, SDL_BLENDMODE_BLEND); in TTF_RenderUTF8_Blended_Wrapped()
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/AliOS-Things-master/components/SDL2/src/dynapi/ |
A D | SDL_dynapi_overrides.h | 459 #define SDL_SetSurfaceBlendMode SDL_SetSurfaceBlendMode_REAL macro
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A D | SDL_dynapi_procs.h | 488 SDL_DYNAPI_PROC(int,SDL_SetSurfaceBlendMode,(SDL_Surface *a, SDL_BlendMode b),(a,b),return)
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Completed in 29 milliseconds