Searched refs:SDL_SetTextureAlphaMod (Results 1 – 8 of 8) sorted by relevance
/AliOS-Things-master/components/SDL2/src/test/ |
A D | SDL_test_font.c | 3212 result |= SDL_SetTextureAlphaMod(SDLTest_CharTextureCache[ci], a); in SDLTest_DrawCharacter()
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/AliOS-Things-master/components/SDL2/test/ |
A D | testautomation_render.c | 545 ret = SDL_SetTextureAlphaMod( tface, (255/ni)*i ); in render_testBlitAlpha() 670 ret = SDL_SetTextureAlphaMod( tface, 100 ); in render_testBlitBlend() 729 ret = SDL_SetTextureAlphaMod( tface, (100/ni)*i ); in render_testBlitBlend() 964 ret = SDL_SetTextureAlphaMod( tface, 100 ); in _hasTexAlpha()
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A D | testsprite2.c | 151 SDL_SetTextureAlphaMod(sprite, (Uint8) current_alpha); in MoveSprites()
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A D | controllermap.c | 446 SDL_SetTextureAlphaMod(marker, alpha); in WatchJoystick()
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/AliOS-Things-master/components/SDL2/include/ |
A D | SDL_render.h | 333 extern DECLSPEC int SDLCALL SDL_SetTextureAlphaMod(SDL_Texture * texture,
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/AliOS-Things-master/components/SDL2/src/dynapi/ |
A D | SDL_dynapi_overrides.h | 311 #define SDL_SetTextureAlphaMod SDL_SetTextureAlphaMod_REAL macro
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A D | SDL_dynapi_procs.h | 342 SDL_DYNAPI_PROC(int,SDL_SetTextureAlphaMod,(SDL_Texture *a, Uint8 b),(a,b),return)
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/AliOS-Things-master/components/SDL2/src/render/ |
A D | SDL_render.c | 1276 SDL_SetTextureAlphaMod(texture, a); in SDL_CreateTextureFromSurface() 1348 SDL_SetTextureAlphaMod(SDL_Texture * texture, Uint8 alpha) in SDL_SetTextureAlphaMod() function 1359 return SDL_SetTextureAlphaMod(texture->native, alpha); in SDL_SetTextureAlphaMod()
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