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Searched refs:UpdateTexture (Results 1 – 12 of 12) sorted by relevance

/AliOS-Things-master/components/SDL2/test/
A Dteststreaming.c70 void UpdateTexture(SDL_Texture *texture, int frame) in UpdateTexture() function
113 UpdateTexture(MooseTexture, frame); in loop()
/AliOS-Things-master/components/SDL2/src/render/
A DSDL_sysrender.h131 int (*UpdateTexture) (SDL_Renderer * renderer, SDL_Texture * texture, member
A DSDL_render.c1556 return renderer->UpdateTexture(renderer, texture, rect, pixels, pitch); in SDL_UpdateTexture()
/AliOS-Things-master/components/SDL2/src/render/psp/
A DSDL_render_psp.c949 renderer->UpdateTexture = PSP_UpdateTexture; in PSP_CreateRenderer()
/AliOS-Things-master/components/SDL2/src/render/software/
A DSDL_render_sw.c835 renderer->UpdateTexture = SW_UpdateTexture; in SW_CreateRendererForSurface()
/AliOS-Things-master/components/SDL2/src/video/directfb/
A DSDL_DirectFB_render.c979 renderer->UpdateTexture = DirectFB_UpdateTexture; in DirectFB_CreateRenderer()
/AliOS-Things-master/components/SDL2/src/render/opengles/
A DSDL_render_gles.c1154 renderer->UpdateTexture = GLES_UpdateTexture; in GLES_CreateRenderer()
/AliOS-Things-master/components/SDL2/src/render/direct3d/
A DSDL_render_d3d.c1713 renderer->UpdateTexture = D3D_UpdateTexture; in D3D_CreateRenderer()
/AliOS-Things-master/components/SDL2/src/render/opengl/
A DSDL_render_gl.c1596 renderer->UpdateTexture = GL_UpdateTexture; in GL_CreateRenderer()
/AliOS-Things-master/components/SDL2/src/render/opengles2/
A DSDL_render_gles2.c2093 renderer->UpdateTexture = GLES2_UpdateTexture; in GLES2_CreateRenderer()
/AliOS-Things-master/components/SDL2/src/render/direct3d11/
A DSDL_render_d3d11.c2512 renderer->UpdateTexture = D3D11_UpdateTexture; in D3D11_CreateRenderer()
/AliOS-Things-master/components/SDL2/src/render/metal/
A DSDL_render_metal.m1801 renderer->UpdateTexture = METAL_UpdateTexture;

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