Searched refs:VertexPositionColor (Results 1 – 1 of 1) sorted by relevance
75 } VertexPositionColor; typedef1570 …VertexPositionColor *verts = (VertexPositionColor *) SDL_AllocateRenderVertices(renderer, count * … in D3D11_QueueDrawPoints()1602 …VertexPositionColor *verts = (VertexPositionColor *) SDL_AllocateRenderVertices(renderer, count * … in D3D11_QueueFillRects()1668 …VertexPositionColor *verts = (VertexPositionColor *) SDL_AllocateRenderVertices(renderer, 4 * size… in D3D11_QueueCopy()1736 …VertexPositionColor *verts = (VertexPositionColor *) SDL_AllocateRenderVertices(renderer, 5 * size… in D3D11_QueueCopyEx()1839 const UINT stride = sizeof(VertexPositionColor); in D3D11_UpdateVertexBuffer()2260 const size_t start = first / sizeof (VertexPositionColor); in D3D11_RunCommandQueue()2269 const size_t start = first / sizeof (VertexPositionColor); in D3D11_RunCommandQueue()2270 … const VertexPositionColor *verts = (VertexPositionColor *) (((Uint8 *) vertices) + first); in D3D11_RunCommandQueue()2302 … const VertexPositionColor *verts = (VertexPositionColor *) (((Uint8 *) vertices) + first); in D3D11_RunCommandQueue()[all …]
Completed in 8 milliseconds