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Searched refs:VertexPositionColor (Results 1 – 1 of 1) sorted by relevance

/AliOS-Things-master/components/SDL2/src/render/direct3d11/
A DSDL_render_d3d11.c75 } VertexPositionColor; typedef
1570VertexPositionColor *verts = (VertexPositionColor *) SDL_AllocateRenderVertices(renderer, count * … in D3D11_QueueDrawPoints()
1602VertexPositionColor *verts = (VertexPositionColor *) SDL_AllocateRenderVertices(renderer, count * … in D3D11_QueueFillRects()
1668VertexPositionColor *verts = (VertexPositionColor *) SDL_AllocateRenderVertices(renderer, 4 * size… in D3D11_QueueCopy()
1736VertexPositionColor *verts = (VertexPositionColor *) SDL_AllocateRenderVertices(renderer, 5 * size… in D3D11_QueueCopyEx()
1839 const UINT stride = sizeof(VertexPositionColor); in D3D11_UpdateVertexBuffer()
2260 const size_t start = first / sizeof (VertexPositionColor); in D3D11_RunCommandQueue()
2269 const size_t start = first / sizeof (VertexPositionColor); in D3D11_RunCommandQueue()
2270 … const VertexPositionColor *verts = (VertexPositionColor *) (((Uint8 *) vertices) + first); in D3D11_RunCommandQueue()
2302 … const VertexPositionColor *verts = (VertexPositionColor *) (((Uint8 *) vertices) + first); in D3D11_RunCommandQueue()
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