Searched refs:WindowsGamingInputGamepadState (Results 1 – 1 of 1) sorted by relevance
49 typedef struct WindowsGamingInputGamepadState WindowsGamingInputGamepadState; typedef78 WindowsGamingInputGamepadState *wgi_slot;298 typedef struct WindowsGamingInputGamepadState { struct306 } WindowsGamingInputGamepadState; argument309 WindowsGamingInputGamepadState **per_gamepad;326 HIDAPI_DriverXbox360_MarkWindowsGamingInputSlotFree(WindowsGamingInputGamepadState *wgi_slot) in HIDAPI_DriverXbox360_MarkWindowsGamingInputSlotFree()407 WindowsGamingInputGamepadState *gamepad_state = wgi_state.per_gamepad[ii]; in HIDAPI_DriverXbox360_UpdateWindowsGamingInput()488 WindowsGamingInputGamepadState *gamepad_state = wgi_state.per_gamepad[user_index]; in HIDAPI_DriverXbox360_GuessWindowsGamingInputSlot()540 WindowsGamingInputGamepadState *gamepad_state = wgi_state.per_gamepad[ii]; in HIDAPI_DriverXbox360_PostUpdate()730 WindowsGamingInputGamepadState *gamepad_state = ctx->wgi_slot; in HIDAPI_DriverXbox360_RumbleJoystick()[all …]
Completed in 6 milliseconds