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Searched refs:bOpenedXInputDevices (Results 1 – 1 of 1) sorted by relevance

/AliOS-Things-master/components/SDL2/src/joystick/windows/
A DSDL_windowsjoystick.c225 SDL_bool bOpenedXInputDevices[XUSER_MAX_COUNT]; in SDL_JoystickThread() local
226 SDL_zeroa(bOpenedXInputDevices); in SDL_JoystickThread()
248 if (bOpenedXInputDevices[userId] != available) { in SDL_JoystickThread()
250 bOpenedXInputDevices[userId] = available; in SDL_JoystickThread()

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