Searched refs:blendDesc (Results 1 – 1 of 1) sorted by relevance
362 D3D11_BLEND_DESC blendDesc; in D3D11_CreateBlendState() local363 SDL_zero(blendDesc); in D3D11_CreateBlendState()364 blendDesc.AlphaToCoverageEnable = FALSE; in D3D11_CreateBlendState()365 blendDesc.IndependentBlendEnable = FALSE; in D3D11_CreateBlendState()366 blendDesc.RenderTarget[0].BlendEnable = TRUE; in D3D11_CreateBlendState()367 blendDesc.RenderTarget[0].SrcBlend = GetBlendFunc(srcColorFactor); in D3D11_CreateBlendState()368 blendDesc.RenderTarget[0].DestBlend = GetBlendFunc(dstColorFactor); in D3D11_CreateBlendState()369 blendDesc.RenderTarget[0].BlendOp = GetBlendEquation(colorOperation); in D3D11_CreateBlendState()370 blendDesc.RenderTarget[0].SrcBlendAlpha = GetBlendFunc(srcAlphaFactor); in D3D11_CreateBlendState()371 blendDesc.RenderTarget[0].DestBlendAlpha = GetBlendFunc(dstAlphaFactor); in D3D11_CreateBlendState()[all …]
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