Searched refs:blink_time (Results 1 – 2 of 2) sorted by relevance
108 ext->cursor.blink_time = LV_TA_DEF_CURSOR_BLINK_TIME; in lv_ta_create()122 ext->cursor.blink_time = 0; in lv_ta_create()174 if(ext->cursor.blink_time) { in lv_ta_create()179 a.time = ext->cursor.blink_time; in lv_ta_create()586 if(ext->cursor.blink_time) { in lv_ta_set_cursor_pos()591 a.time = ext->cursor.blink_time; in lv_ta_set_cursor_pos()859 ext->cursor.blink_time = time; in lv_ta_set_cursor_blink_time()862 if(ext->cursor.blink_time) { in lv_ta_set_cursor_blink_time()867 a.time = ext->cursor.blink_time; in lv_ta_set_cursor_blink_time()1097 return ext->cursor.blink_time; in lv_ta_get_cursor_blink_time()
75 uint16_t blink_time; /*Blink period*/ member
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