Searched refs:correlation_id (Results 1 – 1 of 1) sorted by relevance
199 Uint8 correlation_id; member269 HIDAPI_DriverXbox360_GuessXInputSlot(const WindowsMatchState *state, Uint8 *correlation_id, Uint8 *… in HIDAPI_DriverXbox360_GuessXInputSlot() argument282 *correlation_id = ++xinput_state[user_index].correlation_id; in HIDAPI_DriverXbox360_GuessXInputSlot()304 Uint8 correlation_id; member493 *correlation_id = ++gamepad_state->correlation_id; in HIDAPI_DriverXbox360_GuessWindowsGamingInputSlot()1065 Uint8 correlation_id; in HIDAPI_DriverXbox360_UpdateOtherAPIs() local1073 if (ctx->wgi_correlation_id + 1 == correlation_id) { in HIDAPI_DriverXbox360_UpdateOtherAPIs()1101 ctx->wgi_correlation_id = correlation_id; in HIDAPI_DriverXbox360_UpdateOtherAPIs()1160 Uint8 correlation_id = 0; in HIDAPI_DriverXbox360_UpdateOtherAPIs() local1168 if (ctx->xinput_correlation_id + 1 == correlation_id) { in HIDAPI_DriverXbox360_UpdateOtherAPIs()[all …]
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