Searched refs:d3dcompiler (Results 1 – 1 of 1) sorted by relevance
291 const char *d3dcompiler; in SDL_EGL_LoadLibraryOnly() local307 d3dcompiler = SDL_GetHint(SDL_HINT_VIDEO_WIN_D3DCOMPILER); in SDL_EGL_LoadLibraryOnly()308 if (d3dcompiler) { in SDL_EGL_LoadLibraryOnly()309 if (SDL_strcasecmp(d3dcompiler, "none") != 0) { in SDL_EGL_LoadLibraryOnly()310 if (SDL_LoadObject(d3dcompiler) == NULL) { in SDL_EGL_LoadLibraryOnly()
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