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/AliOS-Things-master/components/SDL2/src/video/directfb/
A DSDL_DirectFB_render.c457 Uint8 *dpixels; in DirectFB_UpdateTexture() local
474 ((void **) &dpixels), &dpitch)); in DirectFB_UpdateTexture()
476 dst = (Uint8 *) dpixels + rect->y * dpitch + rect->x * bpp; in DirectFB_UpdateTexture()
487 dst = (Uint8 *) dpixels + texture->h * dpitch + rect->y * dpitch / 4 + rect->x * bpp / 2; in DirectFB_UpdateTexture()
494 …dst = (Uint8 *) dpixels + texture->h * dpitch + texture->h * dpitch / 4 + rect->y * dpitch / 4 + r… in DirectFB_UpdateTexture()

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