Searched refs:orientationFlags (Results 1 – 1 of 1) sorted by relevance
140 unsigned int orientationFlags = 0; in WINRT_SetDisplayOrientationsPreference() local147 orientationFlags |= (unsigned int) DisplayOrientations::LandscapeFlipped; in WINRT_SetDisplayOrientationsPreference()149 orientationFlags |= (unsigned int) DisplayOrientations::Landscape; in WINRT_SetDisplayOrientationsPreference()151 orientationFlags |= (unsigned int) DisplayOrientations::Portrait; in WINRT_SetDisplayOrientationsPreference()153 orientationFlags |= (unsigned int) DisplayOrientations::PortraitFlipped; in WINRT_SetDisplayOrientationsPreference()159 if (!orientationFlags) { in WINRT_SetDisplayOrientationsPreference()161 orientationFlags = (unsigned int) ( \ in WINRT_SetDisplayOrientationsPreference()182 WINRT_DISPLAY_PROPERTY(AutoRotationPreferences) = (DisplayOrientations) orientationFlags; in WINRT_SetDisplayOrientationsPreference()
Completed in 8 milliseconds