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Searched refs:pixels (Results 1 – 25 of 143) sorted by relevance

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/AliOS-Things-master/components/SDL2/src/video/
A DSDL_fillrect.c71 p = pixels; \
122 pixels += pitch; in SDL_FillRect1SSE()
142 p = pixels; in SDL_FillRect1()
169 pixels += pitch; in SDL_FillRect1()
193 pixels += pitch; in SDL_FillRect2()
214 p = pixels; in SDL_FillRect3()
221 pixels += pitch; in SDL_FillRect3()
230 pixels += pitch; in SDL_FillRect4()
303 Uint8 *pixels; in SDL_FillRects() local
318 if (!dst->pixels) { in SDL_FillRects()
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/AliOS-Things-master/components/SDL2/src/render/
A DSDL_yuv_sw.c89 if (!swdata->pixels) { in SDL_SW_CreateYUVTexture()
135 *pixels = swdata->planes[0]; in SDL_SW_QueryYUVTexturePixels()
149 SDL_memcpy(swdata->pixels, pixels, in SDL_SW_UpdateYUVTexture()
157 src = (Uint8 *) pixels; in SDL_SW_UpdateYUVTexture()
198 src = (Uint8 *) pixels; in SDL_SW_UpdateYUVTexture()
214 SDL_memcpy(swdata->pixels, pixels, in SDL_SW_UpdateYUVTexture()
223 src = (Uint8 *) pixels; in SDL_SW_UpdateYUVTexture()
324 *pixels = swdata->planes[0]; in SDL_SW_LockYUVTexture()
366 swdata->display->pixels = pixels; in SDL_SW_CopyYUVToRGB()
390 pixels = swdata->stretch->pixels; in SDL_SW_CopyYUVToRGB()
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A DSDL_yuv_sw_c.h36 Uint8 *pixels; member
50 int SDL_SW_QueryYUVTexturePixels(SDL_SW_YUVTexture * swdata, void **pixels,
53 const void *pixels, int pitch);
59 void **pixels, int *pitch);
62 Uint32 target_format, int w, int h, void *pixels,
/AliOS-Things-master/components/SDL2/src/gfx/
A DSDL_gfxBlitFunc.c532 Uint8 *pixels; in SDL_gfxSetAlpha() local
552 pixels = (Uint8 *)src->pixels; in SDL_gfxSetAlpha()
554 pixels += alpha_offset; in SDL_gfxSetAlpha()
557 *pixels = a; in SDL_gfxSetAlpha()
558 pixels += 4; in SDL_gfxSetAlpha()
560 pixels += row_skip; in SDL_gfxSetAlpha()
595 Uint8 *pixels; in SDL_gfxMultiplyAlpha() local
620 pixels = (Uint8 *)src->pixels; in SDL_gfxMultiplyAlpha()
625 *pixels = (Uint8)(((int)(*pixels)*a)>>8); in SDL_gfxMultiplyAlpha()
626 pixels += 4; in SDL_gfxMultiplyAlpha()
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A DSDL_rotozoom.c130 sp = (tColorRGBA *) src->pixels; in _shrinkSurfaceRGBA()
133 dp = (tColorRGBA *) dst->pixels; in _shrinkSurfaceRGBA()
219 sp = (Uint8 *) src->pixels; in _shrinkSurfaceY()
222 dp = (Uint8 *) dst->pixels; in _shrinkSurfaceY()
349 sp = (tColorRGBA *) src->pixels; in _zoomSurfaceRGBA()
350 dp = (tColorRGBA *) dst->pixels; in _zoomSurfaceRGBA()
541 sp = csp = (Uint8 *) src->pixels; in _zoomSurfaceY()
542 dp = (Uint8 *) dst->pixels; in _zoomSurfaceY()
654 pc = (tColorRGBA*) dst->pixels; in _transformSurfaceRGBA()
770 pc = (tColorY*) dst->pixels; in transformSurfaceY()
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/AliOS-Things-master/components/SDL2/src/video/alios/
A DSDL_AliOS_framebuffer.c35 int SDL_AliOS_CreateWindowFramebuffer(_THIS, SDL_Window * window, Uint32 * format, void ** pixels, … in SDL_AliOS_CreateWindowFramebuffer() argument
58 *pixels = surface->pixels; in SDL_AliOS_CreateWindowFramebuffer()
74 hal_lcd->lcd_frame_draw(surface->pixels); in SDL_AliOS_UpdateWindowFramebuffer()
77 udisplay_show_rect(surface->pixels, 0, 0, surface->w, surface->h, false); in SDL_AliOS_UpdateWindowFramebuffer()
/AliOS-Things-master/components/SDL2/src/image/
A DIMG_xv.c106 Uint8 *pixels; in IMG_LoadXV_RW() local
128 for ( pixels = (Uint8 *)surface->pixels; h > 0; --h ) { in IMG_LoadXV_RW()
129 if ( SDL_RWread(src, pixels, w, 1) <= 0 ) { in IMG_LoadXV_RW()
133 pixels += surface->pitch; in IMG_LoadXV_RW()
/AliOS-Things-master/components/SDL2/src/video/cocoa/
A DSDL_cocoavideo.m213 Uint8 *pixels;
237 /* Copy the pixels */
238 pixels = [imgrep bitmapData];
239 SDL_memcpy(pixels, converted->pixels, converted->h * converted->pitch);
244 Uint8 alpha = pixels[3];
245 pixels[0] = (Uint8)(((Uint16)pixels[0] * alpha) / 255);
246 pixels[1] = (Uint8)(((Uint16)pixels[1] * alpha) / 255);
247 pixels[2] = (Uint8)(((Uint16)pixels[2] * alpha) / 255);
248 pixels += 4;
/AliOS-Things-master/components/SDL2/src/video/emscripten/
A DSDL_emscriptenframebuffer.c30 int Emscripten_CreateWindowFramebuffer(_THIS, SDL_Window * window, Uint32 * format, void ** pixels,… in Emscripten_CreateWindowFramebuffer() argument
55 *pixels = surface->pixels; in Emscripten_CreateWindowFramebuffer()
75 var pixels = $2; in Emscripten_UpdateWindowFramebuffer()
90 var src = pixels >> 2; in Emscripten_UpdateWindowFramebuffer()
157 }, surface->w, surface->h, surface->pixels); in Emscripten_UpdateWindowFramebuffer()
/AliOS-Things-master/components/SDL2/src/video/directfb/
A DSDL_DirectFB_shape.c81 Uint32 *pixels; in DirectFB_SetWindowShape() local
105 …SDL_DFB_CHECK(data->surface->Lock(data->surface, DSLF_WRITE | DSLF_READ, (void **) &pixels, &pitch… in DirectFB_SetWindowShape()
111 pixels[w] = 0xFFFFFFFF; in DirectFB_SetWindowShape()
113 pixels[w] = 0; in DirectFB_SetWindowShape()
117 pixels += (pitch >> 2); in DirectFB_SetWindowShape()
A DSDL_DirectFB_render.c70 void *pixels; member
378 data->pixels = NULL; in DirectFB_CreateTexture()
475 src = (Uint8 *) pixels; in DirectFB_UpdateTexture()
486 src = (Uint8 *) pixels + texture->h * pitch; in DirectFB_UpdateTexture()
532 *pixels = fdata; in DirectFB_LockTexture()
534 *pixels = in DirectFB_LockTexture()
535 (void *) ((Uint8 *) texturedata->pixels + in DirectFB_LockTexture()
557 texturedata->pixels = NULL; in DirectFB_UnlockTexture()
885 SDL_DFB_FREE(data->pixels); in DirectFB_DestroyTexture()
925 format, pixels, pitch); in DirectFB_RenderReadPixels()
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/AliOS-Things-master/components/SDL2/src/gfx/Test/
A DTestFramerate.c50 Uint8 *pixels; in ClearScreen() local
52 pixels = (Uint8 *)screen->pixels; in ClearScreen()
54 memset(pixels, black, in ClearScreen()
56 pixels += screen->pitch; in ClearScreen()
A DTestGfxBlit.c53 Uint8 *pixels; in ClearScreen() local
56 pixels = (Uint8 *)screen->pixels; in ClearScreen()
59 memset(pixels, gray1, screen->w*screen->format->BytesPerPixel); in ClearScreen()
61 memset(pixels, gray2, screen->w*screen->format->BytesPerPixel); in ClearScreen()
63 pixels += screen->pitch; in ClearScreen()
A DTestGfxTexture.c47 Uint8 *pixels; in ClearScreen() local
49 pixels = (Uint8 *)screen->pixels; in ClearScreen()
51 memset(pixels, black, in ClearScreen()
53 pixels += screen->pitch; in ClearScreen()
A DLaplaceRelaxation.c62 Uint8 *pixels; in ClearScreen() local
63 pixels = (Uint8 *)screen->pixels; in ClearScreen()
65 memset(pixels, 0, in ClearScreen()
67 pixels += screen->pitch; in ClearScreen()
104 Uint8 *p = (Uint8 *)surface->pixels + y * surface->pitch + x * bpp; in getPixel()
191 pixel = picture->pixels; in Draw()
A DTestFonts.c52 Uint8 *pixels; in ClearScreen() local
54 pixels = (Uint8 *)screen->pixels; in ClearScreen()
56 memset(pixels, black, in ClearScreen()
58 pixels += screen->pitch; in ClearScreen()
A DTestShrink.c42 Uint8 *pixels; in ClearScreen() local
43 pixels = (Uint8 *)screen->pixels; in ClearScreen()
45 memset(pixels, 0, in ClearScreen()
47 pixels += screen->pitch; in ClearScreen()
/AliOS-Things-master/components/SDL2/test/
A Dtestcustomcursor.c77 SDL_SetColorKey(surface, 1, *(Uint8 *) surface->pixels); in init_color_cursor()
81 SDL_SetColorKey(surface, 1, (*(Uint16 *)surface->pixels) & 0x00007FFF); in init_color_cursor()
84 SDL_SetColorKey(surface, 1, *(Uint16 *)surface->pixels); in init_color_cursor()
87 SDL_SetColorKey(surface, 1, (*(Uint32 *)surface->pixels) & 0x00FFFFFF); in init_color_cursor()
90 SDL_SetColorKey(surface, 1, *(Uint32 *)surface->pixels); in init_color_cursor()
A Dtestspriteminimal.c61 SDL_SetColorKey(temp, SDL_TRUE, *(Uint8 *) temp->pixels); in LoadSprite()
66 (*(Uint16 *) temp->pixels) & 0x00007FFF); in LoadSprite()
69 SDL_SetColorKey(temp, SDL_TRUE, *(Uint16 *) temp->pixels); in LoadSprite()
73 (*(Uint32 *) temp->pixels) & 0x00FFFFFF); in LoadSprite()
76 SDL_SetColorKey(temp, SDL_TRUE, *(Uint32 *) temp->pixels); in LoadSprite()
A Dtestscale.c65 SDL_SetColorKey(temp, SDL_TRUE, *(Uint8 *) temp->pixels); in LoadTexture()
70 (*(Uint16 *) temp->pixels) & 0x00007FFF); in LoadTexture()
73 SDL_SetColorKey(temp, SDL_TRUE, *(Uint16 *) temp->pixels); in LoadTexture()
77 (*(Uint32 *) temp->pixels) & 0x00FFFFFF); in LoadTexture()
80 SDL_SetColorKey(temp, SDL_TRUE, *(Uint32 *) temp->pixels); in LoadTexture()
A Dtestrendercopyex.c63 SDL_SetColorKey(temp, SDL_TRUE, *(Uint8 *) temp->pixels); in LoadTexture()
68 (*(Uint16 *) temp->pixels) & 0x00007FFF); in LoadTexture()
71 SDL_SetColorKey(temp, SDL_TRUE, *(Uint16 *) temp->pixels); in LoadTexture()
75 (*(Uint32 *) temp->pixels) & 0x00FFFFFF); in LoadTexture()
78 SDL_SetColorKey(temp, SDL_TRUE, *(Uint32 *) temp->pixels); in LoadTexture()
A Dteststreaming.c76 void *pixels; in UpdateTexture() local
79 if (SDL_LockTexture(texture, NULL, &pixels, &pitch) < 0) { in UpdateTexture()
85 dst = (Uint32*)((Uint8*)pixels + row * pitch); in UpdateTexture()
/AliOS-Things-master/components/SDL2/src/video/dummy/
A DSDL_nullframebuffer.c31 int SDL_DUMMY_CreateWindowFramebuffer(_THIS, SDL_Window * window, Uint32 * format, void ** pixels, … in SDL_DUMMY_CreateWindowFramebuffer() argument
54 *pixels = surface->pixels; in SDL_DUMMY_CreateWindowFramebuffer()
/AliOS-Things-master/components/SDL2/src/video/offscreen/
A DSDL_offscreenframebuffer.c32 …EN_CreateWindowFramebuffer(_THIS, SDL_Window * window, Uint32 * format, void ** pixels, int *pitch) in SDL_OFFSCREEN_CreateWindowFramebuffer() argument
55 *pixels = surface->pixels; in SDL_OFFSCREEN_CreateWindowFramebuffer()
/AliOS-Things-master/components/SDL2/src/video/x11/
A DSDL_x11framebuffer.c53 void ** pixels, int *pitch) in X11_CreateWindowFramebuffer() argument
119 *pixels = shminfo->shmaddr; in X11_CreateWindowFramebuffer()
126 *pixels = SDL_malloc(window->h*(*pitch)); in X11_CreateWindowFramebuffer()
127 if (*pixels == NULL) { in X11_CreateWindowFramebuffer()
132 vinfo.depth, ZPixmap, 0, (char *)(*pixels), in X11_CreateWindowFramebuffer()
135 SDL_free(*pixels); in X11_CreateWindowFramebuffer()

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