Searched refs:textureMemory (Results 1 – 1 of 1) sorted by relevance
1258 D3D11_MAPPED_SUBRESOURCE textureMemory; in D3D11_UpdateTextureInternal() local1283 &textureMemory in D3D11_UpdateTextureInternal()1292 dst = textureMemory.pData; in D3D11_UpdateTextureInternal()1306 dst += textureMemory.RowPitch; in D3D11_UpdateTextureInternal()1409 D3D11_MAPPED_SUBRESOURCE textureMemory; in D3D11_LockTexture() local1467 &textureMemory in D3D11_LockTexture()1484 *pixels = textureMemory.pData; in D3D11_LockTexture()1485 *pitch = textureMemory.RowPitch; in D3D11_LockTexture()2393 &textureMemory); in D3D11_RenderReadPixels()2405 textureMemory.pData, in D3D11_RenderReadPixels()[all …]
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