1#!/bin/bash
2
3set -x
4set -e
5cd `dirname "$0"`
6
7generate_shaders()
8{
9	fileplatform=$1
10    compileplatform=$2
11    sdkplatform=$3
12    minversion=$4
13    xcrun -sdk $sdkplatform metal -c -std=$compileplatform-metal1.1 -m$sdkplatform-version-min=$minversion -Wall -O3 -o ./sdl.air ./SDL_shaders_metal.metal || exit $?
14    xcrun -sdk $sdkplatform metal-ar rc sdl.metalar sdl.air || exit $?
15    xcrun -sdk $sdkplatform metallib -o sdl.metallib sdl.metalar || exit $?
16    xxd -i sdl.metallib | perl -w -p -e 's/\Aunsigned /const unsigned /;' >./SDL_shaders_metal_$fileplatform.h
17    rm -f sdl.air sdl.metalar sdl.metallib
18}
19
20generate_shaders osx osx macosx 10.11
21generate_shaders ios ios iphoneos 8.0
22generate_shaders tvos ios appletvos 9.0
23