Searched refs:VMW_DEBUG_USER (Results 1 – 12 of 12) sorted by relevance
811 VMW_DEBUG_USER("View not found.\n"); in vmw_view_bindings_add()1051 VMW_DEBUG_USER("Query buffer too large.\n"); in vmw_query_bo_switch_prepare()1539 VMW_DEBUG_USER("Invalid DMA suffix size.\n"); in vmw_cmd_dma()1551 VMW_DEBUG_USER("Invalid DMA offset.\n"); in vmw_cmd_dma()2007 VMW_DEBUG_USER("Illegal shader type %u.\n", in vmw_cmd_set_shader()2191 VMW_DEBUG_USER("Invalid shader binding.\n"); in vmw_cmd_dx_set_shader_res()2228 VMW_DEBUG_USER("Illegal shader type %u.\n", in vmw_cmd_dx_set_shader()2455 VMW_DEBUG_USER("Invalid surface id.\n"); in vmw_cmd_dx_view_define()2503 VMW_DEBUG_USER("Invalid DX SO binding.\n"); in vmw_cmd_dx_set_so_targets()2922 VMW_DEBUG_USER("Invalid UAV binding.\n"); in vmw_cmd_set_uav()[all …]
129 VMW_DEBUG_USER("Illegal GET_3D_CAP argument.\n"); in vmw_get_cap_3d_ioctl()187 VMW_DEBUG_USER("Variable clips_ptr must be specified.\n"); in vmw_present_ioctl()210 VMW_DEBUG_USER("Invalid framebuffer id.\n"); in vmw_present_ioctl()264 VMW_DEBUG_USER("Argument clips_ptr must be specified.\n"); in vmw_present_readback_ioctl()287 VMW_DEBUG_USER("Invalid framebuffer id.\n"); in vmw_present_readback_ioctl()294 VMW_DEBUG_USER("Framebuffer not buffer backed.\n"); in vmw_present_readback_ioctl()
950 VMW_DEBUG_USER("Could not find surface to reference.\n"); in vmw_surface_handle_reference()955 VMW_DEBUG_USER("Referenced object is not a surface.\n"); in vmw_surface_handle_reference()1470 VMW_DEBUG_USER("SM4 surface not supported.\n"); in vmw_gb_surface_define_internal()1488 VMW_DEBUG_USER("SM4.1 surface not supported.\n"); in vmw_gb_surface_define_internal()1494 VMW_DEBUG_USER("SM5 surface not supported.\n"); in vmw_gb_surface_define_internal()1500 VMW_DEBUG_USER("Invalid sample count.\n"); in vmw_gb_surface_define_internal()1505 VMW_DEBUG_USER("Invalid mip level.\n"); in vmw_gb_surface_define_internal()1531 VMW_DEBUG_USER("Failed to define surface.\n"); in vmw_gb_surface_define_internal()1547 VMW_DEBUG_USER("Surface backup buffer too small.\n"); in vmw_gb_surface_define_internal()1980 VMW_DEBUG_USER("Out of graphics memory for surface " in vmw_surface_dirty_alloc()[all …]
237 VMW_DEBUG_USER("Invalid %s handle 0x%08lx.\n", in vmw_simple_resource_lookup()245 VMW_DEBUG_USER("Invalid type of %s handle 0x%08lx.\n", in vmw_simple_resource_lookup()
339 VMW_DEBUG_USER("Illegal view create command size.\n"); in vmw_view_add()344 VMW_DEBUG_USER("Illegal view add view id.\n"); in vmw_view_add()413 VMW_DEBUG_USER("Illegal view remove view id.\n"); in vmw_view_remove()
541 VMW_DEBUG_USER("Unknown command causing device error.\n"); in vmw_cmdbuf_work_func()542 VMW_DEBUG_USER("Command buffer offset is %lu\n", in vmw_cmdbuf_work_func()549 VMW_DEBUG_USER("Command \"%s\" causing device error.\n", in vmw_cmdbuf_work_func()551 VMW_DEBUG_USER("Command buffer offset is %lu\n", in vmw_cmdbuf_work_func()553 VMW_DEBUG_USER("Command size is %lu\n", in vmw_cmdbuf_work_func()
855 VMW_DEBUG_USER("Couldn't find buffer for shader creation.\n"); in vmw_shader_define()860 VMW_DEBUG_USER("Illegal buffer- or shader size.\n"); in vmw_shader_define()874 VMW_DEBUG_USER("Illegal shader type.\n"); in vmw_shader_define()
421 VMW_DEBUG_USER("Invalid surface layout for dirty tracking.\n"); in vmw_surface_setup_cache()
252 VMW_DEBUG_USER("Out of graphics memory for buffer object " in vmw_bo_dirty_add()
332 VMW_DEBUG_USER("Failed to allocate a resource validation entry.\n"); in vmw_validation_add_resource()
742 VMW_DEBUG_USER("DX contexts not supported by device.\n"); in vmw_context_define()
1540 #define VMW_DEBUG_USER(fmt, ...) \ macro
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