Searched refs:magicNumber (Results 1 – 1 of 1) sorted by relevance
315 const U32 magicNumber = ZSTD_readLE32(src); in ZSTD_findDecompressedSize() local317 if ((magicNumber & 0xFFFFFFF0U) == ZSTD_MAGIC_SKIPPABLE_START) { in ZSTD_findDecompressedSize()1650 U32 magicNumber; in ZSTD_decompressMultiFrame() local1652 magicNumber = ZSTD_readLE32(src); in ZSTD_decompressMultiFrame()1653 if (magicNumber != ZSTD_MAGICNUMBER) { in ZSTD_decompressMultiFrame()1654 if ((magicNumber & 0xFFFFFFF0U) == ZSTD_MAGIC_SKIPPABLE_START) { in ZSTD_decompressMultiFrame()
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